This project presents a real-time female layered hairstyle created for AAA game production, following modern, production-ready hair pipelines. The style features a medium-length, center-parted cut with soft waves and feathered layers, designed to maintain a natural silhouette from all angles.
Built for real-time engines, the asset balances visual realism and performance, making it suitable for realistic characters in games and cinematics.
This work reflects my transition into AAA-quality character and hair production, building on over five years of experience in mobile game development. I am currently focused on contributing to high-end AAA projects and continuing my growth within advanced real-time workflows.