I’m Nishanth Gandhi, a 3D Artist with 4.5 years of professional experience in the game industry. I have worked extensively on hyper-casual and mobile games, handling end-to-end creation of both 3D and 2D game assets.
My core skills include 3D modeling, texturing, asset optimization, and pipeline-friendly workflows. In addition, I have 6+ months of hands-on experience in realistic, game-ready realtime hair creation, following AAA production pipelines, with a strong focus on high-level detailing and performance optimization.